"The sovereignty you have over your work will inspire far more people than the actual content ever will." - Gaping Void
Showing posts with label ubicomp. Show all posts
Showing posts with label ubicomp. Show all posts
Saturday, July 23, 2011
Marcadores:
business,
internet of things,
spimes,
startups,
ubicomp
Wednesday, March 09, 2011
Something I've been trying to figure out how to do for a while. LED and optic fibre decoration + Arduino creates quite a living effect.
This is just a hacked together concept demonstration, but it would be nice to take it further.
Marcadores:
arduino,
device swarm,
electronics,
lights,
me composing,
ubicomp
Thursday, March 03, 2011
Playing with pencils as input devices.
Marcadores:
device swarm,
interesting instruments,
me composing,
pens,
ubicomp,
UI
Tuesday, January 04, 2011
This is nice :
One thing’s for sure though, this new raft of watch accessories and the iPod nano being close to being jailbroken means that 2011 is shaping up to be an exciting year for nano owners and watch enthusiasts alike.
Tuesday, November 09, 2010
Wednesday, June 30, 2010
Tuesday, June 22, 2010
Nice TED talk from John Underkoffler showing "Minority Report" style UI : g-speak.
Friday, April 02, 2010
Bonfire, nice.
Marcadores:
bonfire,
projectors,
sixth sense,
ubicomp,
UI
Tuesday, February 23, 2010
Augmented Reality Face Recognition
Update : Answering Ben and John's comments :
Ben: I guess the question is, now the tech. is out there, how long does it remain "opt-in". Let's suppose it was, say, Facebook that bought this technology and incorporated it into their iPhone / Android client ... ie. see which people around you have FB accounts.
Then, one day, they find that not enough people opted in, so decide to make the system opt-out instead.
John : Yes, I love Github; and the social aspect of Github is very cool. ( http://github.com/interstar )
I use it for work, and will start putting social projects up there. But you have to be careful with making too many inferences (eg. about code quality) : sometimes I check-in code written by colleagues, and they check-in my code ...
On the broader point, I'm more convinced than ever we're heading into netocracy. And one of the symptoms is when people start making inferences from the social graph itself as opposed to using just navigating the social graph and then analyzing. Ie. when people start saying "X is probably a good potential hire *because* he's connected to these people and worked on those projects" rather than "I found X via these people, now let's see if he's a good hire".
What I really think is that there's little chance for society as a whole to retreat from netocracy.
And when we arrive, there'll be no way for individuals to opt-out. We could try to avoid making our social network explicit and publishing it, but it will become increasingly difficult to function in society without doing so.
In a real netocracy, not being in a social network will be as debilitating as not having any money under capitalism.
What is much more likely though, is that smart operators will work through secret or more private social networks (much as smart operators under capitalism have Swiss bank accounts or use otherwise dark payment schemes)
However, such secretive individuals and organizations will need to break cover and become partly visible, in order to operate at all in netocracy (witness this story about a criminal gang, who court certain kinds of visibility and connections)
Update : Answering Ben and John's comments :
Ben: I guess the question is, now the tech. is out there, how long does it remain "opt-in". Let's suppose it was, say, Facebook that bought this technology and incorporated it into their iPhone / Android client ... ie. see which people around you have FB accounts.
Then, one day, they find that not enough people opted in, so decide to make the system opt-out instead.
John : Yes, I love Github; and the social aspect of Github is very cool. ( http://github.com/interstar )
I use it for work, and will start putting social projects up there. But you have to be careful with making too many inferences (eg. about code quality) : sometimes I check-in code written by colleagues, and they check-in my code ...
On the broader point, I'm more convinced than ever we're heading into netocracy. And one of the symptoms is when people start making inferences from the social graph itself as opposed to using just navigating the social graph and then analyzing. Ie. when people start saying "X is probably a good potential hire *because* he's connected to these people and worked on those projects" rather than "I found X via these people, now let's see if he's a good hire".
What I really think is that there's little chance for society as a whole to retreat from netocracy.
And when we arrive, there'll be no way for individuals to opt-out. We could try to avoid making our social network explicit and publishing it, but it will become increasingly difficult to function in society without doing so.
In a real netocracy, not being in a social network will be as debilitating as not having any money under capitalism.
What is much more likely though, is that smart operators will work through secret or more private social networks (much as smart operators under capitalism have Swiss bank accounts or use otherwise dark payment schemes)
However, such secretive individuals and organizations will need to break cover and become partly visible, in order to operate at all in netocracy (witness this story about a criminal gang, who court certain kinds of visibility and connections)
Monday, December 21, 2009
This is majorly damning. HP computers are racist.
There's a real danger, that moving into a world of ubicomp, some groups are going to be systematically empowered or disempowered by generalizations built into video recognition software.
There's a real danger, that moving into a world of ubicomp, some groups are going to be systematically empowered or disempowered by generalizations built into video recognition software.
Marcadores:
magic,
political software,
politics,
racism,
ubicomp,
UI,
videorecognition
Thursday, November 19, 2009
Marcadores:
lights,
magic,
pranav mistry,
projectors,
ubicomp
Monday, August 17, 2009
Sixth Sense ... oh boy!
Marcadores:
device swarm,
lights,
magic,
sixth sense,
ubicomp
Sunday, March 22, 2009
Marcadores:
device swarm,
magic,
magic wand,
ubicomp,
UI
Thursday, March 12, 2009
Thursday, March 05, 2009
This is arguably one of the coolest things I've seen. Self-assembling wifi meshes with mini-helicopter swarms.
Marcadores:
device swarm,
micro-helicopters,
RobotInsects,
ubicomp
Saturday, September 13, 2008
Some quick(ish) news about a few changes that are going on, spread over a number of posts :
News 1 : Superstruct
In the next two months or so, I'm going to be heavily involved in Superstruct as an assistant game-master, "community leader" in the "Outlaw Planet" scenario. What that means is that I'll be writing somewhere (not 100% sure where yet) in the role of myself in the year 2019.
By then we'll have had another 10 years advance in ubicomp (the device swarm gets faster, cheaper, denser.) The swarm will become a focus of conflict between "legitimate" authorities (who would obviously like to use it as an instrument to protect and promote the nation-state) and anti-state, 4GW, criminal and general miscreant groups, who for a variety of different reasons are trying to use the swarm destructively.
This conflict is played out against a backdrop of four other super-threats : a peak-oil related energy-crisis; a virulent new respiratory disease with no known cure; an increase in mass-migration as people flee wars, extreme weather and other natural problems; and a break-down in the current food supply-chain (due to energy and environmental problems).
The task of the players is to tell stories about themselves and their lives, 10 years in the future, while inventing new social institutions (purposeful collaborations between previously non-collaborating groups, that we call "superstructs") to help humanity cope with the catastrophic results of the combination and interactions between these threats.
Having been doing some preparatory collaboration with other members of the Superstruct team, and going through our orientation meetings today, I can see that this is actually going to take up a lot of time and energy. (More than I originally thought.) So, expect to see lighter than usual blogging from me, or engagement in other projects (both here or on Smart Disorganized, Platform Wars, OPTIMAES etc. etc.)
(Apart, that is, from a collaborative project I have in the works with Zby, and a couple of outstanding things that are basically done and I just need to write up.)
News 1 : Superstruct
In the next two months or so, I'm going to be heavily involved in Superstruct as an assistant game-master, "community leader" in the "Outlaw Planet" scenario. What that means is that I'll be writing somewhere (not 100% sure where yet) in the role of myself in the year 2019.
By then we'll have had another 10 years advance in ubicomp (the device swarm gets faster, cheaper, denser.) The swarm will become a focus of conflict between "legitimate" authorities (who would obviously like to use it as an instrument to protect and promote the nation-state) and anti-state, 4GW, criminal and general miscreant groups, who for a variety of different reasons are trying to use the swarm destructively.
This conflict is played out against a backdrop of four other super-threats : a peak-oil related energy-crisis; a virulent new respiratory disease with no known cure; an increase in mass-migration as people flee wars, extreme weather and other natural problems; and a break-down in the current food supply-chain (due to energy and environmental problems).
The task of the players is to tell stories about themselves and their lives, 10 years in the future, while inventing new social institutions (purposeful collaborations between previously non-collaborating groups, that we call "superstructs") to help humanity cope with the catastrophic results of the combination and interactions between these threats.
Having been doing some preparatory collaboration with other members of the Superstruct team, and going through our orientation meetings today, I can see that this is actually going to take up a lot of time and energy. (More than I originally thought.) So, expect to see lighter than usual blogging from me, or engagement in other projects (both here or on Smart Disorganized, Platform Wars, OPTIMAES etc. etc.)
(Apart, that is, from a collaborative project I have in the works with Zby, and a couple of outstanding things that are basically done and I just need to write up.)
Friday, August 08, 2008
Video of Microsoft's Crystal Ball
Marcadores:
crystal ball,
magic,
microsoft,
surface,
ubicomp
Wednesday, August 06, 2008
OReilly's "physical computing" Radar theme.
Monday, July 28, 2008
Saturday, July 26, 2008
Privacy is nearly dead.
Marcadores:
panopticon,
RobotInsects,
robots,
the end of privacy,
ubicomp
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